Use of Game-Based Technologies in Autonomous Vehicles Research workshop
Monday 15th May 2017
From 10:00 to 14:00 on 5th May 2017
Vijay Patel Building, De Montfort University
Still one of the major barriers in autonomous vehicle research is testing new technologies in real world scenarios. Much research is taking place around the world to test new functionalities, vehicle systems and sensor devices using simulators. The motion simulators can be enhanced with game-base technologies such as augmented and virtual reality to replicate real world environments within which new autonomous vehicle concepts can be tested and validated in different scenarios.
This workshop will explore the use of gaming technologies in autonomous vehicle research and will take place from 10:00 to 14:00 on Monday 15th May 2017 at the Vijay Patel Building in De Montfort University in Leicester.
Join us for a stimulating day of hand-on experimentation, workshop discussions and networking.
The workshop will consist of three sessions:
- Review of game-based technologies for Autonomous vehicles
- Round-the-table workshop
- Hands on demonstration on the Immersive Vehicle Virtual Reality Testbed.
The presenters include researchers from De Montfort University and Transport Systems Catapult.
The workshop will provide invaluable opportunities to experiment with the Immersive Vehicle Virtual Reality Testbed, the number of participants in this workshop is therefore limited, so prompt registration is highly recommended.
This workshop is aimed to researchers, students and professionals in the ambit of modelling and simulation of autonomous vehicles with interest in the transition between different level of autonomy.
Workshop Provisional Programme
9:30 Coffee and Registration
10:00 Welcome from IMPART – Dr. Lipika Deka, De Montfort University
10:10 – 11:10 Workshop Presentations – Chair Gema Styles, De Montfort University
- 10:10 “Challenges ahead driverless cars”- Daniel Paluszczyszyn, De Montfort University
- 10:30 “How can VR Support Human-Centric Transport System Design?” – Alby Miller, Transport Systems Catapult
- 10:50 “Gaming Technologies for Intelligent Mobility” – Jethro Shell, De Montfort University
- 11:10 “Funding opportunities”- Research, Business & Innovation, De Montfort University
- 11:20 Questions and Answers
11:30 – 12:30 Demonstration of game-based technologies – Chair Daniel Paluszczyszyn, De Montfort University
Grab a coffee and attend demonstration of:
- Immersive Vehicle Virtual Reality Testbed – immersive in-vehicle experience research platform by means of 6 degree-of-freedom motion system enhanced by virtual reality headsets.
- Unity 3D – how to quickly build a virtual world dedicated for autonomous vehicles research.
- Virtual reality headsets, leap motion sensors and other game-based technologies
12:30 – 13:15 Lunch Break
13:15 – 14:00 Consortia building activities
14:10 – 14:20 Networking
14:20 – 14:30 Closure
Date: Monday 15th May
Time: 09:30 – 14:30
Place: Vijay Patel Building, De Montfort University
Lead: Dr Daniel Paluszczyszyn
We reserve the right to charge a fee of £25.00 for non-attendance after registration. Cancellations up to 72 hours before the workshop will not incur any charges.